Caverna: The Cave Farmers
Agricola's dwarf cousin, with ruby mines and dogs.
What it is
Uwe Rosenberg's reworking of Agricola, with a dwarf family in place of farmers. You clear forest, plant fields and fence pastures outside, then dig into the mountain for ore, rubies and new rooms. Forge weapons and your dwarves can go on expeditions. It suits anyone who likes building a tidy home, one tile at a time.
What we love
- Agricola's card decks are gone, replaced by 48 furnishing tiles.
- Every board has two halves: forest farming out front, rooms and mines in the rock.
- It seats 1 to 7 at about 30 minutes a player.
Honest trade-offs
- Thirty minutes a player adds up quickly at high counts.
- More than 300 wooden pieces, 16 boards and 400 tokens mean setup takes a while.
- If you own Agricola, you may not need both.
AI summary of player sentiment
Across the tables we polled, players consistently praise the game's approachability and pacing. The most common complaint is thirty minutes a player adds up quickly at high counts..
This summary is regenerated from new reviews each week. Astra will wire the generation job to the Vercel Cron detailed in the handoff doc.
Content advisory
No content advisory.
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