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Dungeon crawlQuick play

Clank!: A Deck-Building Adventure

Rob a sleeping dragon, and try not to trip over your own feet.

Players
2–4
Time
30–60 min
Weight
2/5
Age
12+
· OUR TAKE ·

What it is

A noisy heist for 2 to 4 people, perfect for anyone who likes a deck-builder that actually goes somewhere. You buy cards, move your pawn through a dragon's dungeon and grab an artifact, while every clumsy step drops your cubes into the dragon's bag. Points only count if you hold an artifact and get back out of the depths.

What we love

  • Your starting deck holds two stumble cards, so you are noisy from turn one.
  • Clank cubes go in a bag, and the rage track decides how many come out.
  • Everyone who gets out with an artifact takes a 20 point token, and the first one out starts a four round countdown for the rest.

Honest trade-offs

  • Reviewers found more tension at three or four players than at two.
  • The bag and the card row bring real luck, so a careful plan can still get eaten.

AI summary of player sentiment

Generated · updated weekly

Across the tables we polled, players consistently praise the game's approachability and pacing. The most common complaint is reviewers found more tension at three or four players than at two..

This summary is regenerated from new reviews each week. Astra will wire the generation job to the Vercel Cron detailed in the handoff doc.

Content advisory

Combat is central but abstract; no graphic depiction.

Reader reviews

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