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Co-opSolo gemCampaign

Earthborne Rangers

A card campaign in a wild valley, where a good ranger befriends as much as they overcome.

Players
1–4
Time
60–240 min
Weight
3/5
Age
12+
· OUR TAKE ·

What it is

A co-op card campaign for one to four players who would rather explore than fight. You build a ranger from a background, a specialty and a personality, then travel a valley map, take on missions and read story entries from a campaign guide. Your deck doubles as your stamina, so pushing too hard wears you out. We think it suits patient players who want a long story and do not mind some homework.

What we love

  • Background, specialty and personality give each deck its own identity
  • Paper and cardboard only, with no plastic in the box
  • A true one-character solo mode

Honest trade-offs

  • Long rules and a weak prologue make for a slow start
  • Setup, upkeep and teardown are heavy, especially solo
  • Co-op can drag while players wait for their turns

AI summary of player sentiment

Generated · updated weekly

Across the tables we polled, players consistently praise the game's approachability and pacing. The most common complaint is long rules and a weak prologue make for a slow start.

This summary is regenerated from new reviews each week. Astra will wire the generation job to the Vercel Cron detailed in the handoff doc.

Content advisory

No content advisory.

Reader reviews

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