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The Castles of Burgundy

A dice game for people who hate blaming the dice.

Players
2–4
Time
30–90 min
Weight
3/5
Age
12+
· OUR TAKE ·

What it is

Each player fills a personal board with hexagonal tiles, and the dice decide which tiles you can take and where they go. Finish a region early and it pays better. Fill every hex of one colour and you earn a bonus. Five phases of five rounds give a plan time to grow, so it suits anyone who likes a tidy puzzle with a friendly amount of luck.

What we love

  • Filling your board is a clear goal, so scoring stays easy to follow.
  • Early region bonuses turn a quiet puzzle into a race.
  • The 2019 anniversary edition adds a solo mode, player aids and the earlier expansions.

Honest trade-offs

  • You spend most of the game on your own board, so look elsewhere for direct conflict.
  • The shared central board can look busy at first glance.
  • The 2011 edition looks plain. The 2019 reissue improves it, though its new icons take a little while to learn.

AI summary of player sentiment

Generated · updated weekly

Across the tables we polled, players consistently praise the game's approachability and pacing. The most common complaint is you spend most of the game on your own board, so look elsewhere for direct conflict..

This summary is regenerated from new reviews each week. Astra will wire the generation job to the Vercel Cron detailed in the handoff doc.

Content advisory

No content advisory.

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