Board Game Tavern
Co-opQuick playFamily-friendly

The Crew: Mission Deep Sea

A trick-taking co-op. Yes, really. Yes, it works.

Players
2–5
Time
15–30 min
Weight
2/5
Age
10+
· OUR TAKE ·

What it is

A tiny card game that quietly became our most-played of the year. Each mission adds a wrinkle. Each wrinkle makes you laugh, groan, or fist-pump. Fits in a coat pocket.

What we love

  • You will not stop at mission 3
  • Signaling and silence are strangely gripping
  • Travel-size footprint

Honest trade-offs

  • Needs 3+ players at its best
  • Later missions get tough — hang in there

AI summary of player sentiment

Generated · updated weekly

Across the tables we polled, players consistently praise the game's approachability and pacing. The most common complaint is needs 3+ players at its best.

This summary is regenerated from new reviews each week. Astra will wire the generation job to the Vercel Cron detailed in the handoff doc.

Content advisory

No content advisory.

Reader reviews

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