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Co-opQuick play

The Crew: The Quest for Planet Nine

A trick-taking game where everyone is on the same side and nobody may talk about their cards.

Players
2–5
Time
20–20 min
Weight
2/5
Age
10+
· OUR TAKE ·

What it is

A co-op trick-taker for groups who want to win together. Each mission hands out tasks, such as one player winning the pink 4. If the wrong player takes that card, the whole crew tries the mission again. Fifty missions get harder as you go, and it won the Kennerspiel des Jahres in 2020.

What we love

  • Limited talk: each player can reveal one card, marked high, low or only in its suit
  • Fifty missions bring new conditions to keep the same rules fresh
  • Short missions make one more try an easy choice

Honest trade-offs

  • Two players use a variant from the rules, and many listings say 3 to 5
  • The 50 missions run as one story, so a steady group gets the most from it

AI summary of player sentiment

Generated · updated weekly

Across the tables we polled, players consistently praise the game's approachability and pacing. The most common complaint is two players use a variant from the rules, and many listings say 3 to 5.

This summary is regenerated from new reviews each week. Astra will wire the generation job to the Vercel Cron detailed in the handoff doc.

Content advisory

No content advisory.

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