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Deep strategy

Tzolk'in: The Mayan Calendar

The board is a set of giant gears, and your workers ride them towards better deals.

Players
2–4
Time
60–90 min
Weight
4/5
Age
12+
· OUR TAKE ·

What it is

Six connected gears turn through the game, carrying your workers to richer spaces the longer you leave them. Each turn you either place workers or take them back, never both. Corn feeds your tribe four times a game, and temples to three gods pay out along the way. It suits players who enjoy planning several turns ahead and watching the whole machine move.

What we love

  • The gears do real work, moving every worker at once and making time part of each decision.
  • Secretly chosen starting wealth tiles give each player a different opening.
  • Turns are short and the pace stays brisk.

Honest trade-offs

  • Players show devotion to Maya gods and make sacrifices with crystal skulls. It is a scoring system, but the theme is there.
  • Four-player games can run long.
  • Some players find the early game feels like solo play.

AI summary of player sentiment

Generated · updated weekly

Across the tables we polled, players consistently praise the game's approachability and pacing. The most common complaint is players show devotion to maya gods and make sacrifices with crystal skulls. it is a scoring system, but the theme is there..

This summary is regenerated from new reviews each week. Astra will wire the generation job to the Vercel Cron detailed in the handoff doc.

Content advisory

Mature themes handled with restraint. Fine for most adult tables.

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